Dark Ranger
Rangers are wild men and wanderers, who have chosen to shun the company of their fellow men for myriad reasons. They have spent the better part of their lives in the thick of nature, and know many of its secrets. They are excellent pathfinders and explorers, and can find food and shelter where other men would find only sticks and stones.
The presence of these men troubles the more authoritarian of rulers; they are an element that knights and landed armies cannot control. They are men of dubious motives, and are the first to scoff at any royal decree, if they even hear of it at all. Rangers can be hired, but they are just as likely to be in the employ of bandits, as they are to be in the king's service.
Dark rangers have mysterious powers that allow them to have arcane arrows...
Information
Advances from: | |
Advances to: | |
Cost: | 60 |
HP: | 600 |
Movement: | 6 |
XP: | 150 |
Level: | 5 |
Alignment: | chaotic |
ID | Dark Ranger |
Abilities: | nightstalk, ambush, submerge, skirmisher, regenerates, leadership |
Attacks (damage - count)
sword melee | 10 - 4 blade | ||
baneblade melee | 25 - 3 arcane | drains | |
bow ranged | 16 - 4 pierce | marksman | |
arcane bow ranged | 14 - 3 arcane | magical |
Resistances
blade | -70% | pierce | 20% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 100% | |||
cold | 10% | arcane | 100% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 1 | 70% | |
Frozen | 2 | 20% | |
Hills | 1 | 60% | |
Mountains | 2 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 2 | 40% | |
Swamp | 2 | 60% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |